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DMX512_chaser_step_s Struct Reference

DMX512 chaser step structure object. More...

#include <DMX512_chaser_step.h>

Collaboration diagram for DMX512_chaser_step_s:

Data Fields

DMX512_scene_sscene
 
uint16_t fadein_time
 
uint16_t fadeout_time
 
uint16_t hold_time
 
ms_chronometer_s ms_chronometer
 
DMX512_fixture_chaser_step_status_e status
 
DMX512_fixture_chaser_step_state_e state
 

Detailed Description

DMX512 chaser step structure object.

Definition at line 60 of file DMX512_chaser_step.h.

Field Documentation

◆ fadein_time

uint16_t fadein_time

Step fade in time in ms

Definition at line 62 of file DMX512_chaser_step.h.

◆ fadeout_time

uint16_t fadeout_time

Step fade out time in ms

Definition at line 63 of file DMX512_chaser_step.h.

◆ hold_time

uint16_t hold_time

Step hold time in ms

Definition at line 64 of file DMX512_chaser_step.h.

◆ ms_chronometer

ms_chronometer_s ms_chronometer

Step chronometer used to keep track of time during play-time

Definition at line 65 of file DMX512_chaser_step.h.

◆ scene

Pointer to a scene instance

Definition at line 61 of file DMX512_chaser_step.h.

◆ state

Current step playing state

See also
DMX512_fixture_chaser_step_state_e

Definition at line 67 of file DMX512_chaser_step.h.

◆ status

Step initilisation status

See also
DMX512_fixture_chaser_step_status_e

Definition at line 66 of file DMX512_chaser_step.h.


The documentation for this struct was generated from the following file: